Thus far this semester we have created some rather compelling studies on interface. Yet throughout our conversations we have found a common inquiry: Why would someone be motivated to interact with an interface in the first place? One could create the most sophisticated, functional or beautiful interface but if if there is no motivation for the individual to interact then the interface is useless.
Project Four focuses on why an individual would be motivated to interact and how the characteristics of the interaction could surprise, delight, initiate reflection and even shift perspectives. The project consists of six instances in which we pair a motivation with an attribute/characteristic of the interactive experience.
Moment 1 for me pairs the motivation of "wanting a snack" with the attribute of "unsettling".
Moment 1
Motivation: Wanting a snack
Attribute: Unsettling
Take a look: